To utilize the Animation feature, drag up the black menu bar at the bottom of the screen. This will display the Animation timeline on your screen. To hide it, simply drag it down again.

Anyone with actions in the frame will be listed in the Animation Timeline at the bottom. With the example below, only 1, 2, and 5 are reflected in the Animation Timeline. As 3 and 4 have no actions in this frame, they are not listed.

With the example above, as soon as we begin playing this animation, all 3 players would begin moving at the same time, as shown in the Animation Timeline. To adjust the start and end timing of the action, hold and drag on the endpoints of an action. This will also adjust how quickly or slowly the action is performed. You can also click and drag on the centre of the slider to move the entire action in the timeline.

By sliding the dribble action to start until just before the screen actions have finished, the animation will now replicate more gamelike timing with the movements.

By default, you will only see the Animation Timeline of the frame you are viewing. However, if you'd like to view all actions in the Animation Timeline at once, you can select the multi-frame icon on the bottom left. To change back, select the single frame icon.

When viewing the Animation Timeline of the entire play, you will be able to adjust the sliders and swap between frames quickly to enable seamless transitions between frames. You won't be able to start actions in Frame 2 before all actions in Frame 1 are completed. You can only edit the actions on the frame you're viewing, while any other actions from other frames will be dulled out.

When viewing a single frame, or the first frame in the multi-frame view, you will see 3 buttons in the bottom right corner. The first button  |<  will return the timeline pin to the start of the timeline. The second button will either begin playing or pause the animation. The last button will allow you to change the speed of the animation playback,